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Vault gamepedia fallout 1 quests
Vault gamepedia fallout 1 quests










vault gamepedia fallout 1 quests vault gamepedia fallout 1 quests

The terminal can be hacked to shut off the turrets or alternatively activated to fire at all targets, including the security robots. Moving forward leads to the unlocked door to a small room containing several frag mines, both active and inactive and an Easy locked terminal. At lower levels several Protectrons and a single Mister Gutsy prototype will spawn, while at higher levels a mix of Protectrons, one robobrain, Mister Gutsies and sentry bots will spawn. Inside the solar collection tower are three hostile automated turrets and several level-dependent security robots. The solar panels are located near the tents behind the western terminal, along the outer row and the fence towards the eastern terminal, and by the tents near the eastern terminal. There are also a number of broken solar panels that can be collected for the Sunshine Boogie quest.

vault gamepedia fallout 1 quests

The western terminal is guarded by mines, bear traps, and a rigged shotgun, while the eastern terminal is guarded by NCR attack dogs. There are two mirror control terminals in small shacks, and several tents set up by the NCR troopers guarding the facility. A nearby door leads to the mirror yard.īehind the main building are the solar collection tower and an array of computer-controlled mirrors. The room adjacent to Fantastic's contains a scientist, Ignacio Rivas. Traveling further into the building will lead the Courier to the plant's "technician," Fantastic, who is struggling to bring the power plant to a functioning state. The lower level of the building consists of several winding hallways leading to a pool room, where a unique toolbox that spawns either a sawed-off shotgun or a 10mm pistol can be found on a nearby shelf. Another way to enter through the front entrance is to use a Stealth Boy to sneak inside. Access to HELIOS One is gained by speaking with Lieutenant Haggerty at the main entrance or by picking the lock of a side door. Several NCR troopers patrol the perimeter and a small detachment guards the entrance to the facility. The power plant is a large pre-War industrial complex, serving as an NCR stronghold in the area. Ignacio Rivas was posted by the Followers of the Apocalypse to research the facility independently, and ensure that the addict hired by the NCR would not discover the facility's purpose in developing a weapon. He was unable to bring the facility to even moderate operational status, leaving it stuck at 1% efficiency.

vault gamepedia fallout 1 quests

The NCR established a firm foothold in HELIOS One and its vicinity, although due to a stroke of bad luck, an incompetent chem addict managed to con them into hiring him as the facility's principal engineer. Unwilling to divert manpower and resources towards such a hazardous undertaking, and with no way of remotely shutting down the security system, the NCR command ordered the tower to be on lockdown, and had it secured in a way that required permission from two separate security terminals before it could be entered. Under NCR control Īs NCR soldiers explored the interior of the plant, they discovered that the Brotherhood had disabled the plant and activated the solar towers security systems to keep the NCR away from the main controls. As the NCR seized HELIOS One, the remaining Brotherhood defenders retreated to Hidden Valley and hid themselves away in the underground bunker, evading destruction from the pursuing NCR forces. By the time the retreat signal was given by Paladin McNamara, more than half the chapter had died, and Elder Elijah disappeared without a trace. Despite the Brotherhood being in possession of far superior equipment, such as energy weapons and power armor, they were severely outnumbered, had no reinforcements to replenish their losses, and were gradually worn down by the NCR's attacks. The NCR launched the operation to capture HELIOS One, and a pitched battle took place. Two years of guerilla fighting against the NCR followed, culminating in Operation: Sunburst in 2276. Elijah, still believing that the plant contained an unprecedented military advantage, refused to leave the plant, and forced the paladins to continue defending it. By 2274, the war between the New California Republic and the Brotherhood had broke out, with the former officially setting up a base at McCarran International Airport and eventually setting its sights on the solar plant. The Mojave chapter operated freely amid the Vegas wastes for several years, carrying out many reclamation missions without serious opposition. The occupation of HELIOS One was a decision made by Elder Elijah who intended to unlock the secrets of the power plant. After centuries of disuse, the Brotherhood of Steel discovered the facility.












Vault gamepedia fallout 1 quests